These show the results of the application of the channelization process to a flow accumulation grid. Channelization reduces the flow accumulation grid into the optimal pattern showing an idealized pattern which minimizes parallel travel paths and finds the overall lowest cost travel network. Channelization turns existing flow accumulation into a cost surface, where higher levels of flow equate to lower cost. The cost distance is then used as a surface for additional flow accumulation. This flow accumulation is then fed into the channelization process again. The process is repeated until there is no difference between the input and output flow accumulation grids.
These maps show an analysis of environmental sensitivity compared to likelihood of development for Pennsylvania land. The analysis compares factors such as distance to watersheds, geographical restrictions to development, preservation of desired land uses, proximity to current development, and access to road networks in order to determine what areas are at the greatest risk and what have the highest potential for development.
These are a series of rendering done for the article “Taming the Beast: The Digital Gordion Mapping Project” by Gareth Darbyshire and Gabriel H. Pizzorno in Expedition Magazine #55.2, 2013. They show a reconstruction of the Early Phyrgian Period gate building superimposed on a plan of the contemporaneous buildings. Models were built in SketchUp and rendered with VRay.
These are a series of preliminary renderings of the Terrace Building Complex and Megarons found at Gordion. Models were built in SketchUp and rendered with VRay.
Vectorized drawings for the Digital Gordion project. Original plans were scanned, cleaned in Photoshop, georeferenced in ArcGIS, and then vectorizing in Adobe Illustrator.
This is a conceptual reconstruction and rendering done for The Archaeology of Greek and Roman Troy by C. Brian Rose. The reconstruction shows the hypothetical placement of a statue of the Trojan Horse in the courtyard of the Brauroneion on the Athenian Acropolis. The model was built in SketchUp and rendered with VRay.